AUTOS: Custom Mustang Gets Game
Sony and Gran Turismo choose the mid-engine creation at SEMA as the winner that will appear as a playable car in an upcoming video game.
For the past 10 years at the SEMA show, Sony and the people behind Gran Turismo have picked a winning design that eventually appears as a playable car in its next version of the popular Gran Turismo video game.The winner this year was the 1969 Ford Mustang Mach 40 hot rod created by David Eckert and his team at Eckert?s Rod & Custom.
The Mustang Mach 40 will have a playable role in an upcoming version of the Gran Turismo video game. (Photo: Eckert's Rod and Custom) One of the judges of the unique Gran Turismo award is the game?s creator, Kazunori Yamauchi, a self-confessed gearhead who even enters the odd N?rburgring 24 Hours endurance race. He chose Eckert?s hot rod over other notable SEMA cars, such as the 500-horsepower VW Beetle by APR and 650-horsepower Ford Mustang GT by Mothers, Autosport Dynamics and RTR.
Speaking at last week?s SEMA show, Yamauchi said, ?We continue to be blown away by the quality of the vehicles that are submitted and are excited to add 1969 Ford Mach 40 to our list of distinguished winners and to the Gran Turismo franchise.?
Originally a 1969 Mach 1, Eckert?s custom Mustang took three years to build. The goal behind the project was to transform the Mach 1 into a mid-engine supercar, so using parts from both a ?69 Mach 1 and a ?06 Ford GT, the 1969 Ford Mustang Mach 40 was born.
Power comes from a supercharged 5.4-liter V8 that was designed to be flex-fuel capable. Output ranges from 600 to 850 horsepower, adjustable via a dial inside the car. One strange element is the car?s suspension, which was borrowed from a C6 Corvette.
This story originally appeared at Motor Authority.
Source: http://automotive.speedtv.com/article/autos-custom-mustang-gets-game/
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